Fizz Buzz Pro on Elixir
How I spent way too much time optimizing a children's counting game and went from 2 MiB/s to 3 GiB/s. No regrets.
2 posts tagged “Algorithms”. All topics.
How I spent way too much time optimizing a children's counting game and went from 2 MiB/s to 3 GiB/s. No regrets.
An iterative Swift version of C++'s next_permutation that generates every permutation of a string in lexicographic order, with the algorithm explained.